Krung Phae, The City of Goats
Panita Siriwongwanngarm
Panita.siri.pin@gmail.com / www.ppapuru.com
Speaking of the word “Witch-hunt”, it originates from the witch hunts in around 14-17th century in Europe, where someone who was unliked or excluded by society was labelled as a witch (who practices harmful witchcraft) and persecuted, without any proof. This phenomenal should be gone since the witch-hunting acts were permitted in the 18th century. However, this kind of behaviour has never really gone away; it only changes its form and context due to advancements in technology and society. Thus, My project revolves around modern witch-hunt.
According to my research and analysis through a collection of news. the modern witch-hunt is mostly used for weakening the opposite, as well as a tool for blending in with society or showing one’s moral superiority.
This role-playing investigation card game project speaks about this problem in ‘Thai society’. The players can experience being either the ‘hunter’ or the hunted. This decision reflects back to my research, which found that anyone could be targeted by or be a part of this modern phenomena. Players can also choose to play as ‘fake’ or ‘facts’ media which reflects the media’s control over information.
The visual language used in this game echoes the abnormal state of our society, which includes bizarre justice systems, distorted logic, and inequality. Thus, the game was designed with a dystopian theme and a virtual land that lies between reality and the imaginary sphere. It is named “Krung phase” or the City of Goats: a place where everyone could potentially become a (scape)goat.
The clue cards (the news) will be used by the media players. There are 2 types of clue cards; image and text cards